Death Squared – Bot ‘N’ Battle Your Way Through This Puzzle Game

Death Squared logo


Death Squared is a cooperative puzzle game for 1, 2 or 4 players, best enjoyed with loved ones who don’t mind a little arguing for the greater good.

Prove your teamwork skills in Death Squared as you solve puzzles together or die trying! Each player needs to guide a robot to a colour-coded goal, but the path is beset with deadly traps and hazards. Teams of players will need close observation and communication to keep each other alive and discover a solution together.

Complete the main campaign in single player or with two players, then take a group into four-player Party Mode for the ultimate teamwork trial! For those that can’t get enough, head to the ‘Vault’ to find extra experiments recommended only for the brave.


The original prototype originated at the 2015 48 hour Global Game Jam, themed “What do we do next?”


  • The perfect puzzle gateway game for you to play with your “non-gamer” partner
  • 1 or 2 Player ‘teamwork’ story mode with 80 challenging levels
  • 2 or 4 player party/chaos/family mode with 40 insane levels
  • 10+ hrs of puzzling co-op gameplay
  • Includes 30 “Vault” 2 and 4 player levels for those who want an even bigger challenge. Deemed too hard for the main game with more coming post launch for FREE!
  • best enjoyed in couch co-op with a friend or three sitting by your side, enabling you to cover each other’s back or simply just trash talk them when they die unnecessarily.
  • Play by yourself in “Lonely Co-op” mode if you can’t find a co-op partner. It’s definitely a harder challenge, like patting your head and rubbing your belly at the same time!


Death Squared Platforms Trailer YouTube


SMG Studio
Based in the darkest jungles of Sydney, Australia

Release date:
March 14th 2017

Steam (Win/Mac)
Xbox One
Playstation 4


Regular Price:

USD 19.99

Dot Brain – The Braintastic Puzzle Game!


Dot Brain, a braintastic puzzle game will have its debut on April 27!

They are cute, they are sad, and they need your help! In Dot Brain, the new mobile puzzle game from polish Red Band Games studio, your task is simple – you are to collect artefacts which will help the lovely brains gain their colour and happiness back. Your quest to help them will begin on April 27 on iPhone, iPad and Apple TV.

For those willing to help, over 200 puzzles of different difficulty will be present. Every level consists of 16 coloured circles, in order to pass a level, you have to connect the circles in a given amount of moves. During the gameplay, you will be able to unlock skins, which also are available as wallpapers for you to set on your phone.

        Dot Brain

            A forever FREE puzzle game

            20 playful brains awaiting your help

            Over 225 challenging levels. More to come in updates!

            No time limit for your actions – we say no to timers!

            Total lack of ads so you can fully embrace the gameplay

            Fantastic lands that you can unlock by helping the brains

            Bonus wallpapers for your phone to set!

The game will be available free of charge for the iOS devices (iPad, iPhone, Apple TV) on April 27.

 Dot Brain The braintastic puzzle game

 About Red Band Games


Dot Brain was developed by the Red Band Games studio, the team behind well-received Pivoty, from Sochaczew. Red Band Games studio was established in 2016 and is focused on creating ingenious puzzle games for mobile devices.

For more info head to and

Sumoman – Watch The Fatty Roll


Sumoman is an adventure puzzle platformer with advanced physics, destructible objects and the ability to reverse time. Solve various physical puzzles, trying to keep the unstable Sumoman on his feet in challenging environments.

A young Sumoman is returning home from a sumo tournament only to find his fellow countrymen in a dramatic peril. Someone has enchanted the inhabitants of the island, putting them into an eternal slumber. Our clumsy, yet fearless hero starts his journey across the beautiful, ancient Japan to find the source of the magical dream. He will have to overcome puzzling contraptions and threatening surroundings in order to break the dream spell and wake up the charmed people. Sumoman makes no haste, however, because nothing would be worse for our noble hero than to fall over and lie helplessly.

Key Features
  • Unstable main hero. Sumoman can’t get up if he falls over.
  • Time reverse feature. Every sumo wrestler can rewind time. Didn’t you know?
  • Physical puzzles. Can you solve even the simplest puzzle if Sumoman falls over every time?
  • Lots of humour and Easter Eggs.
  • Split-screen mode with special competitive levels for 2 players. Be faster than your friend in sumo racing, or beat them in the King of the Hill mode.

You can find other videos about this game, and others on their Youtube channel:

They make all their own music (working in a team with his brother):

Link to the Steam Page


Tequilabyte Studio

The Secret of Gillwood- Uncover The Secrets of This Disturbing Town

The Secret of Gillwood logo

The Secret of Gillwood

Gods rule the high heavens over the town of Gillwood!

A dark and mysterious force has grown, and it’s causing a great disturbance to the balance of nature!

The core of the game is set in the town of Gillwood.

You take control over a god descending from the sky, and your goal is to find the
source of the darkness that has consumed the city.

The gods are the protectors and creators
of the world – it’s their mission to uncover the true story that lays hidden in the dark.

Explore and make your way through the small, 3rd person open world by completing different
platform tasks that will eventually help you in your mission to uncover the source of the

Your god is initially weak, but by finding and completing different tasks you’re able to generate energy.

About The Secret of Gillwood

This platform game has one big open level and a world filled with mystery, all set around the
town of Gillwood.

This is a small game which, depending on the player, has around thirty to fifty
minutes of gameplay the first time you play through it.

There will, however, be replay value if you want to find all the hidden secrets in the game.

After your first full play through, this game will
also, give you the chance to do a “speed run” to get the best completion time you possibly can.

● Explore a big open level
● Collect and regenerate energy
● Replayable
● Original music created by Guthrie Lowe
● Supports mouse/keyboard and controller


About Akjoman Entertainment

This is a one man army production that recently graduated in the fields of media technology in

Akjoman Entertainment have been creating smaller games for some time but this is the first game released
by Akjoman Entertainment.

Price Range for The Secret of Gillwood

The price will be between 1­-2 $/€

Platforms: PC, Mac, Linux
Languages: English
Players: Single-player

Steam GreenLight:

Facebook Page:


Nul – Place The Boxes Like a Boss!



Nul is a game is for people who want to test their minds.

Try to solve all of the cryptic puzzles.

This game has minimalistic, material style-based graphics which is great!

The music is composed with simple sound effects.
All this is made by one 17-year-old guy using open source Godot engine!

The dev has also utilised Gimp and Inkscape for the graphic design.

Nul - Game screen Nul - Game screen


Setback – Can you handle it or will it become to much!

Setback Android App


Can you complete all 16 levels in under 15 setbacks and 200 seconds?

Setback is an android game full of colour, power-ups, moving walls and enough extras to make you want to bang your head off a wall!

It is a VERY hard game! You may think some levels are nearly impossible! however, it’s addictive, very very addictive!

Unlock several skins and trails by reaching higher levels.

Move by holding the left or right side of your screen and boost by holding both sides at once. Make sure to read the how to play section to understand what certain power-ups do.


Make sure to read the how to play section to understand what certain power-ups do.



Beautiful, bright and lively colours
Intuitive, simple controls
Game-changing power-ups
Several skins and trails
Addicting and challenging gameplay
16 well-designed levels
Many hours of mastering
Any reviews are greatly appreciated

This great game is created and maintained by one single dev

If you have any feedback about setback

Please email him at

Download now at the Play store

Skullstone – The dark dungeon crawler game inspired by classic titles such as Dungeon Master and Stonekeep.



Classic Dungeon Crawler RPG genre returns!

Inspired by Dungeon Master and Stonekeep – Skullstone will entertain you for hours.

Impressive artistic direction, music you will listen to even when not playing the game, vast levels, full of challenging enemies and hidden treasures.

Twenty pre-made characters waiting to be picked for the team and exploration of rooms and corridors whose layouts can be used to your advantage during fights with all the scary beasts prepared for your arrival.


The people of Deepkar send for help.

Evil creatures spew from the ancient structure – Skullstone – which appeared in the forests.

Killing men, snatching women and children – they bring terror to the hearts of good people.

Heroes are needed to deal with the growing threat once and for all… But the reality is, there are no heroes in this world.

All of those who came here to aid people of the Deepkar village in their struggle won’t do it for just a few words of appreciation.

Money and treasures are what they want. And fame for some of them. They are mercenaries and this is yet another great opportunity to earn a coin.

Choose among 20 characters, each with a different set of skills and abilities, ready to fulfil different roles in your party. Healers, offensive and defensive magicians, front-row fighters – you name it.

Build your team according to your play style.

Lead your team and help bring safety to the village of Deepkar becoming rich and famous in the process!

What creatures are you gonna fight against? Monsters you have never seen before created entirely by our talented artists. Some of them simply ugly and dangerous, others – twisted evil beings waiting for you in the darkness. Capable of attacking at range, cursing and slowing you down – monsters dwelling in the Skullstone offer an entirely new level of challenge.

Explore vast underground levels, see a number of different, unique visual dungeon styles. Find hidden rooms, treasures – monsters even – just for you to find.

And also, there’s the town. Go there to give your team a break from fighting monsters, talk to NPCs, complete quests, claim rewards, and learn more about the game’s lore.

Wherever the team goes, its movement is accompanied by an impressive ambient and dungeon synth music you will listen to even after playing the game!


Exploration combined with survival is among main gameplay elements. The dungeon is filled with secret rooms, switches, various puzzles and riddles, notes, and ancient books (filled with tips and helpful information).

Finding a powerful weapon, piece of armour or an artefact (to use in a fight or quest) will not be uncommon as well. And you have to find food to fight growing hunger and which might be used in formulas to create potions.

During short brakes from discovering secrets of the underground world, players will visit the town above the dungeon to resupply, revive unconscious members, talk to important NPCs, and, most importantly, receive quests.

Apart from you main mission, a number of side-quests will be available as well.



While the core of the game is completed, right now we’re still working on few other gameplay elements:

  • underground environments and object found in the dungeon
  • quests and puzzles
  • GUI
  • magical effects
  • increasing number of monsters, weapons, equipment and other models
  • party members’ commentaries to various events


Players often dream of making their own games, not many actually seriously attempt making one. Here at Black Torch Studio, we are making just that – our game, first serious project for all of us.

And development is going great so far, we’ve reached the last straight. Filling the game with assets is all that’s left now, but how did we get to this moment?

It all started when Kamil ‘FrozenShade’ Siara decided to start realising his old fantasies. Already being a successful programmer, he created a satirical browser game.

A simple project to get some early experience. It wasn’t enough to satisfy him and he soon decided to create something more, something demanding.

After a talented artist – Łukasz Szulik – was found, together they decided what their first serious game will be, the name Skullstone was born.

Soon after, when they already had something to show, additional artists joined the team and development accelerated. And here we are now.

It’s a bumpy road and tough moments happen occasionally, but so far working on the game is great fun for all of us.

We are on a quest to bring our dreams and ideas to life and the result of our work will be released next year.

Are you eager to accompany us on our way?


Genre: Action, Adventure, RPG
Platforms: PC
Languages: English, Polish
Players: Single-player


Simple Audio Controller implementation in Unity. – Working on Audio Controller. [DAY 1] (devblog)


Simple Audio Controller implementation in Unity.

The repository I’m currently working on

You can follow me on twitter here:

Blast Bang Boom- It’s About To Go Off!

Blast Bang Boom

Blast Bang Boom

Blast Bang Boom (BBB) is a fun 2D shooting game in which the player has to destroy targets with projectiles. But there is more!

Depending on what difficulty the player chooses to play on their will be colour coordinated targets and projectiles so only the correct colour will destroy the target.

The speed of the game will also increase or decrease depending on the difficulty of the game chosen.

This is Jamie McClenaghan first independent game.






Tactical Bumper Cars – Rocket League Demolitions and goals


A friend of mine really enjoys dribbling, faking and all that.

In an attempt helping him out, I started to occasionally take out the goalie…

After that I ended up tackling a little bit more in general and here are some of them in a short montage. :p

Music in the video:
The Lift Kevin MacLeod (
Licensed under Creative Commons: By Attribution 3.0 License

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